Scripts:
dpAutoRigSystem_v3 - info - wiki - Dev - (Github)
dpClearPYC - info
dpColorOverride_v2 - info
dpCopyPasteAttr - info
dpEgg_AutoRoll_Exp - info
dpUnityExport_v1-3 - info
Rigs:
ACE - Animation Critique - info
dpAR_rig_bipedDemo_wipGuides_00.zip - info
dpAR_rig_bipedDemo_v01.zip - info
srgGandra_Project.rar - info
Models:
model_WildousHead.ma - info
dpAR_charModel.mb - info
model_srgGandra.zip - info
======================
OLD VERSIONS:
dpAutoRigSystem_v_2_6.zip - info (Windows + Mac + Linux)
dpAutoRigSystem_v_2_5.zip - info (extra)
dpAutoRigSystem_v_2_4.zip - info (bends)
dpAutoRigSystem_v_2_3.zip - info (new icons)
dpAutoRigSystem_v_2_2.zip - info (Maya 2013)
dpAutoRigSystem_v_2_1.rar - info (Windows + Mac)
dpAutoRigSystem_v_2_0.rar - info (Windows)
dpColorOverride_v1 - info
dpUnityExport_v_1_2.zip - info
dpUnityExport_v_1_1.zip - info
dpUnityExport_v_1_0.zip - info
Downloads
— — 23 comments
Subscribe to:
Posts (Atom)
23 comments:
I like your rigs! Do you have a Maya 2010 auto rig version? If you do can you please email me the the link to download it?
Hi Gregory,
sorry, these auto rig scripts work for Maya 2011 and newer.
cara, excelente trabalho, você fez uma grande contribuição para a comunidade, tanto com as suas ferramentas, tutoriais e com o excelente rig do Sargento Gandra, parabéns mesmo, eu sinto orgulho de saber que tem gente prestativa e solidária na comunidade brasileira.
abraço e obrigado pela dedicação!
vou tentar fazer alguma coisa com ele e assim que estiver pronto mando o vídeo.
só mais uma coisa, pra eu fazer um switch pra ele trocar o follow das mãos pra seguir o quadril eu posso aplicar o mesmo método que você demonstra no tutorial com os olhos?
até mais,
Fernando Sala
Oi Fernando,
obrigado pela mensagem e apoio, fico sempre feliz em ajudar :)
Sim! voce deve usar constraints pra isso, boa sorte!
Abraços.
Excellent work! Very impressive.
Is it possible to rig a bird with long neck with your auto rig system?
Yes, use a spine module for a long neck rig.
Thanks,
Danilo.
rig work only one side...can't mirror
Ola Danilo. Excelente trabalho, estou muito surpreendido e satisfeito por ter encontrado isto. Na hora de fazer Skin o maya vai abaixo. Sabes o que pode estar a causar isto ? Abraço e muito obrigado
Oi Sebastião,
desculpe, não sei o que pode estar causando isso.
Eu precisaria ver seu arquivo para investigar.
Obrigado pelo feedback.
Abraços,
Danilo, alguma maneira de como te possa enviar o arquivo? Desde já obrigado
abraço
Oi Sebastião,
por email é o meio mais facil de me enviar arquivos e duvidas.
Meu email é: nilouco@gmail.com
Obrigado.
Abraços,
Danilo.
Olá Danilo,
Para Rig existe alguma ferramenta ou scrip semelhante ao dpAutoRig para 3DsMax?
Desde já Obrigado
Wilson Oliveira
Oi Wilson,
desculpe, mas nao conheço muito o 3DsMax para te responder.
O que eu ja ouvi falar é que ele tem um sistema ja integrado que se chama CAT: Character Animation Toolkit.
Procure a respeito, espero que te ajude :)
Abraços,
Thanks a lot for your continued updating of this! Did you update the version number in the about menu in the new version? It still says 2.5. No big deal, just wanted to give you a heads up.
... and that was due to me not deleting the old script package folder. Now when that is gone it says 2.6.
Hi all !
My name is Sebastien Bourgoing and I was a member of Danillo's rigging team at squeeze studio. I still work there but I wanted to share some information about the auto-rig.
Since we use it at squeeze studio, we moved further development to GitHub to have easier maintenance of the project. So, here at our studio, we have been able to clone the project and we still make fixes and improvement that we share with Danillo's project.
So, if you want to have all the latest changes in the auto-rig, I advise all of you to use the GitHub project that can be found here :
https://github.com/nilouco/dpAutoRigSystem
It is sure that sometime you will maybe it some bugs with the tool, but if you want to help us, you can open issues on GitHub and we will try to fix it as soon as possible.
If you have any comment, let us know on gitHub.
Thanks all !
Enjoy your rigging time :)
Hi all !
My name is Sebastien Bourgoing and I was a member of Danillo's rigging team at squeeze studio. I still work there but I wanted to share some information about the auto-rig.
Since we use it at squeeze studio, we moved further development to GitHub to have easier maintenance of the project. So, here at our studio, we have been able to clone the project and we still make fixes and improvement that we share with Danillo's project.
So, if you want to have all the latest changes in the auto-rig, I advise all of you to use the GitHub project that can be found here :
https://github.com/nilouco/dpAutoRigSystem
It is sure that sometime you will maybe it some bugs with the tool, but if you want to help us, you can open issues on GitHub and we will try to fix it as soon as possible.
If you have any comment, let us know on gitHub.
Thanks all !
Enjoy your rigging time :)
Thanks you Danilo!
I am a huge fan of your DPautorig system. I used a lot and it makes me save a lot of time (I used it in many characters of this video: https://vimeo.com/65261317).
Thanks you for version 3 release!
Boa tarde Danilo!
Estou precisando de uma ajuda sua amigo. Instalei o dpAutuRigSystem e não consigo abrir no Maya 2014. O que devo fazer?
abração
nandico.40@hotmail.com
Danilo, onde eu encontro o o script atualizado jsFacialWin?
https://www.dropbox.com/s/tew3f0wf1ua5a30/jsFacialWin.mel?dl=1
Post a Comment