Downloads

23 comments:

Gregory Art said...

I like your rigs! Do you have a Maya 2010 auto rig version? If you do can you please email me the the link to download it?

Danilo Pinheiro said...

Hi Gregory,
sorry, these auto rig scripts work for Maya 2011 and newer.

Fernando Sala said...

cara, excelente trabalho, você fez uma grande contribuição para a comunidade, tanto com as suas ferramentas, tutoriais e com o excelente rig do Sargento Gandra, parabéns mesmo, eu sinto orgulho de saber que tem gente prestativa e solidária na comunidade brasileira.
abraço e obrigado pela dedicação!

vou tentar fazer alguma coisa com ele e assim que estiver pronto mando o vídeo.
só mais uma coisa, pra eu fazer um switch pra ele trocar o follow das mãos pra seguir o quadril eu posso aplicar o mesmo método que você demonstra no tutorial com os olhos?
até mais,
Fernando Sala

Danilo Pinheiro said...

Oi Fernando,
obrigado pela mensagem e apoio, fico sempre feliz em ajudar :)
Sim! voce deve usar constraints pra isso, boa sorte!
Abraços.

Tyler Hurd said...

Excellent work! Very impressive.

Unknown said...

Is it possible to rig a bird with long neck with your auto rig system?

Danilo Pinheiro said...

Yes, use a spine module for a long neck rig.
Thanks,
Danilo.

Unknown said...

rig work only one side...can't mirror

Benjamin Reis said...
This comment has been removed by the author.
Sebastião said...

Ola Danilo. Excelente trabalho, estou muito surpreendido e satisfeito por ter encontrado isto. Na hora de fazer Skin o maya vai abaixo. Sabes o que pode estar a causar isto ? Abraço e muito obrigado

Danilo Pinheiro said...

Oi Sebastião,

desculpe, não sei o que pode estar causando isso.
Eu precisaria ver seu arquivo para investigar.

Obrigado pelo feedback.
Abraços,

Sebastião said...

Danilo, alguma maneira de como te possa enviar o arquivo? Desde já obrigado

abraço

Danilo Pinheiro said...

Oi Sebastião,

por email é o meio mais facil de me enviar arquivos e duvidas.

Meu email é: nilouco@gmail.com

Obrigado.
Abraços,
Danilo.

Unknown said...

Olá Danilo,
Para Rig existe alguma ferramenta ou scrip semelhante ao dpAutoRig para 3DsMax?

Desde já Obrigado

Wilson Oliveira

Danilo Pinheiro said...

Oi Wilson,

desculpe, mas nao conheço muito o 3DsMax para te responder.

O que eu ja ouvi falar é que ele tem um sistema ja integrado que se chama CAT: Character Animation Toolkit.

Procure a respeito, espero que te ajude :)

Abraços,

Mikael said...

Thanks a lot for your continued updating of this! Did you update the version number in the about menu in the new version? It still says 2.5. No big deal, just wanted to give you a heads up.

Mikael said...

... and that was due to me not deleting the old script package folder. Now when that is gone it says 2.6.

Unknown said...

Hi all !

My name is Sebastien Bourgoing and I was a member of Danillo's rigging team at squeeze studio. I still work there but I wanted to share some information about the auto-rig.

Since we use it at squeeze studio, we moved further development to GitHub to have easier maintenance of the project. So, here at our studio, we have been able to clone the project and we still make fixes and improvement that we share with Danillo's project.

So, if you want to have all the latest changes in the auto-rig, I advise all of you to use the GitHub project that can be found here :
https://github.com/nilouco/dpAutoRigSystem

It is sure that sometime you will maybe it some bugs with the tool, but if you want to help us, you can open issues on GitHub and we will try to fix it as soon as possible.

If you have any comment, let us know on gitHub.

Thanks all !

Enjoy your rigging time :)

Unknown said...

Hi all !

My name is Sebastien Bourgoing and I was a member of Danillo's rigging team at squeeze studio. I still work there but I wanted to share some information about the auto-rig.

Since we use it at squeeze studio, we moved further development to GitHub to have easier maintenance of the project. So, here at our studio, we have been able to clone the project and we still make fixes and improvement that we share with Danillo's project.

So, if you want to have all the latest changes in the auto-rig, I advise all of you to use the GitHub project that can be found here :
https://github.com/nilouco/dpAutoRigSystem

It is sure that sometime you will maybe it some bugs with the tool, but if you want to help us, you can open issues on GitHub and we will try to fix it as soon as possible.

If you have any comment, let us know on gitHub.

Thanks all !

Enjoy your rigging time :)

Gerardo Castellanos said...

Thanks you Danilo!
I am a huge fan of your DPautorig system. I used a lot and it makes me save a lot of time (I used it in many characters of this video: https://vimeo.com/65261317).
Thanks you for version 3 release!

Unknown said...

Boa tarde Danilo!
Estou precisando de uma ajuda sua amigo. Instalei o dpAutuRigSystem e não consigo abrir no Maya 2014. O que devo fazer?

abração
nandico.40@hotmail.com

Unknown said...

Danilo, onde eu encontro o o script atualizado jsFacialWin?

Danilo Pinheiro said...

https://www.dropbox.com/s/tew3f0wf1ua5a30/jsFacialWin.mel?dl=1